This game was a product of my interests in programming, 80s and 90s hacker-core sci-fi, and retro nostalgia. I've played a lot of hacking games, but none have ever truly scratched my itch for being the silent observer, taking their unique advantage of grid-bound world of mega-corporations. While there isn't much content at all, the system was built as a sandbox, serving as my proof of concept to provide people with a brief glimpse into my ideas.

If you get the opportunity to play, please let me know what you think, and I'll be reporting back next month for an update on game number two.

Development log

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